AI Insights · Timothy · June 2021
Top Slime Games in Bahrain Q2 2021: Performance Overview
Discover how the top 5 Slime Games performed on a unified platform in Bahrain during Q2 2021, with insights on downloads and revenue trends.
In the second quarter of 2021, the top 5 slime games in Bahrain showed varied performance in terms of weekly downloads and revenue. Here’s a closer look at how each app fared, based on data from Sensor Tower.
Slime Simulator Fluid Games from Marrisa Wei saw a notable fluctuation in its weekly downloads, peaking at 390 in late April and maintaining a steady range between 145 to 292 downloads per week through mid-June. Revenue for this app experienced a slight decline over the quarter, starting at $255 in the first week of April and dropping to $92 by the end of June.
Magic Slime: Antistress & ASMR by Finger Art Games had a more stable revenue trend, with weekly earnings hovering around $100 to $171. However, downloads were relatively low, with a maximum of 72 in early April and dipping to nearly zero by the end of June.
Slime Games: ASMR Simulator from Shake It maintained a consistent download rate, ranging from around 227 to 381 downloads per week, peaking at 381 in the week of June 21. Revenue for this app showed modest growth throughout the quarter, ending at $41 in the final week of June.
World of Slime Simulator Games by Solid Apps INC had minimal downloads, with most weeks recording fewer than 10 downloads. Despite this, the app's revenue saw a significant spike, jumping to $52 in the week of June 21 after fluctuating at much lower values earlier in the quarter.
Finally, Fluid Simulation by Pavel Dobryakov experienced steady revenue, with weekly earnings generally stable around $8 to $38. Downloads for this app were modest, with a peak of 32 in mid-May and generally staying below 21 downloads per week.
For more detailed insights and data, visit Sensor Tower.